The Simpsons:
Tapped Out

Lead UI Artist

Leadership and management for a small team of internal and external artists

Created sprint schedules and tasks for UI team

Point of contact, owner and final decision maker for all things UI on the project

Reviewed UI team’s work and ensured a high level of quality

Designed, scripted, implemented and tested menus in-game

Created icons, menu components, animations and illustrations for UI elements

Worked directly with licensors to achieve quality results true to The Simpsons brand

Created technical documentation and in-depth illustration guides on UI art style

Created automated generation tools for setting up files, streamlining processes and reducing manual labor and room for human error

In addition to leadership duties and technical work, I did a large amount of illustrative work for The Simpsons: Tapped out. Here’s a small set of examples.

These guide panels are how we introduced our players to new events and mechanics.

I created unique illustrations to make limited time features feel more special

Mystery boxes with additional content were also uniquely illustrated to tie into the theme of each event.

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The Sims 4