The Simpsons:
Tapped Out
Lead UI Artist
Leadership and management for a small team of internal and external artists
Created sprint schedules and tasks for UI team
Point of contact, owner and final decision maker for all things UI on the project
Reviewed UI team’s work and ensured a high level of quality
Designed, scripted, implemented and tested menus in-game
Created icons, menu components, animations and illustrations for UI elements
Worked directly with licensors to achieve quality results true to The Simpsons brand
Created technical documentation and in-depth illustration guides on UI art style
Created automated generation tools for setting up files, streamlining processes and reducing manual labor and room for human error
In addition to leadership duties and technical work, I did a large amount of illustrative work for The Simpsons: Tapped out. Here’s a small set of examples.
These guide panels are how we introduced our players to new events and mechanics.
I created unique illustrations to make limited time features feel more special
Mystery boxes with additional content were also uniquely illustrated to tie into the theme of each event.